Light idle farm: timed crops, sell and expand land

Land plots, seeds that ripen in real browser time, fluctuating market prices and crop unlocks. Optional pixel aesthetic.

Light idle farm: timed crops, sell and expand land

Land plots, seeds that ripen in real browser time, fluctuating market prices and crop unlocks. Optional pixel aesthetic.

Ready-to-use Cerewro prompt

Cerewro Chat — HTML5 (browser on Windows)
Generate a light idle farm game for Windows with these specifications.

Features: starting 5×5 grid; seeds with timers (e.g. carrot 30 s, tomato 2 min, corn 5 min); sell prices and buying adjacent plots; time via performance.now; optional capped offline progress (e.g. 8 h); market with simple price chart every 2 min; unlocks by farmer level; optional pixel UI (image-rendering: pixelated).

Rules: balanced economy; localStorage save.

Tech: HTML5, CSS3, ES6+ JavaScript; single index.html.

Windows: Edge or Chrome.

Optional: same simulation in Python with tkinter and JSON save, or Pygame for pixel sprites.
Cerewro Chat — Python 3 (Windows desktop)
Build the same idle farm as a Windows desktop application.

Features: tkinter or Pygame; same grid and crop timers; clock with time.monotonic; farm export/import JSON.

Tech: Python 3.10+; main.py; requirements.txt.

Run: python main.py after venv.

Include: optional tray notification when a long crop finishes (document Windows permissions).

How to get the most out of it

  • Ask for a pricing formula so bulk selling doesn’t break the economy.
  • Enable browser notifications when a long crop completes (with permission).