Physics puzzle with Matter.js: chains, seesaws and targets
Load Matter.js from CDN, define static and dynamic bodies, rotation limits and win zones. Great for 'get the ball in the bucket' puzzles.
Guías prácticas para invocar comandos CMD y PowerShell desde Cerewro y dejar que la IA los interprete, automatice y explique.
Load Matter.js from CDN, define static and dynamic bodies, rotation limits and win zones. Great for 'get the ball in the bucket' puzzles.
Track with collisions, optional drift, minimap and time trial. Rivals can follow waypoints with simple steering. Cerewro iterates car feel.
Decks that reshuffle, energy per turn, enemies with visible intents and rewards that add cards. Cerewro balances costs and synergies.
Cerewro can encode full rules: castling, en passant, pawn promotion, check and draws by repetition or insufficient material. Clean UI and move history.
Side-scrolling endless run with simple physics (gravity, optional double jump), procedural gaps and power-ups. Score by distance and coins.
Implement a 4×4 grid with keyboard and touch, bug-free move logic, 2/4 tile spawns and win at 2048 with continue option.
Mirror the classic rules: six guesses, green/yellow/gray feedback, five-letter word lists in Spanish or English, and a daily seed so everyone gets the same word.
Build a numbers game that grows on its own: base clicks, generator purchases, multipliers, prestige layers and localStorage save with export/import.
Generate a board with valid swaps, match detection, special gems (line, bomb, rainbow) and levels with move limits or score targets.
Cerewro invoca cualquier herramienta nativa de Windows, interpreta la salida con IA y sugiere los próximos pasos automáticamente.